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Daybreak Games / SOE
Concepts / Proxy Models / graphics
Planetside 2 is a sci-fi themed massively multiplayer first person shooter. I was mostly responsible for creating concepts, particularly for weapons and environment assets. As a concept artist, it is my responsibility to make sure my designs work as intended. So often times I would build proxy models to help conceptualize and validate my designs. Some of the weapons were based on a modular system and also required animated parts. The proxy models helped to solidify my ideas and along with the final concept renderings, saved the modelers time and effort when creating the final assets.
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